Way off in the distance I'd like to create a quest for acquisition of the hall, for now its walk in and claim.Īlso left is to add a small lower level and a viewing veranda way up in the mountains accessed from a dwemer lift in the hall. I'd like to add auto sorting and hire-able NPCs for the kitchens and stuff. However it works as just a guild hall already. The rest is what I need help with especially getting the player home to work right. As of now 20% of whats left, I think I can do. Please let me know if you find conflicts.
Only thing that comes to mind is any mod that alters the exterior cells of Markath, and probably civil war fixes or mods.
Walk right up to it in a save game, or from the main menu use the command "coc wetharthhall" to check it out. (on the fly lore) It makes sense as an old city garrison from the dwemer wars allowing them to house auxiliary troops. Ive added it to look like its part of the original city but accessed from outside. Probably not a good place for a thieves or assassins guild (thematically). This is made to be a meeting place for a lot of people and companions, so it works best for a guild with a public reputation. This is a guild hall (with a player home inside it) I made it to be used in conjunction with Sokco's Guild Starter as a place with lots of beds and tables for revelry. ((Yes I spelled it 'Harth' instead of "Hearth" on purpose)) Take a look take a tour, I'm looking for feed back suggestions and help! I'm happy enough with it now to bring you a BETA version.
Mater file has been lost* twice and Ive rebuilt it from scratch each time. I've toyed with this for probably on and off for a year as a side project. I'm now looking into getting this set up for General store in the next update. see new credits at bottom.ģ- added a Veranda, or rather a look out tower waaaaaay up in the mountains above the city.Ĥ- Redid the bridge and steps leading to the Hall to blend better with the city.ĥ- added various idle markers for companions to do things. followers and companions will now follow you in, use stuff and generally make a nuisance of themselves like usual.Ģ- I have also started the cluttering process to give it that lived in and usable feeling. However if it’s a Homestead (house not in a holds capital) you will usually find it in the map with an image the same as Helgen, Riverwood and the other smaller vi.
Now that I've learned how to do some basic navmeshing. Answer (1 of 2): When you first buy it there is usually a marker on the map showing you where it is, after that it’s down to memory.
My mods will be free forever, the inclusion of this donation page will not change that.Hello everyone! First update, and I'm happy to say that though this is still very much in beta it is usable now. If you wish to donate to me, It would be greatly appreciated and will go towards helping me make more mods! If you want more mods like this to exist, please rate the mod.